Posts under: Firefly Framework
The Firefly framework is our C# based development framework for Unity3D, that we use to build our virtual reality experiences. As we build our stuff we expand on it and improve it, with the goal to hold a tool in our hands that will boost our development productivity.
I want to lift the curtain a little to show what we have created up to this point.
When building games or applications in Unity3D, you could stumble over the fact that you probably will be using a (or more) code framework(s) to boost your development productivity. I can say that, at ignisvr.com, we do and our framework is called the “Firefly Framework”.
A common problem when using a framework with Unity3D, is the fact that you will quickly end up with lots of copies of your framework in all your Unity3D projects and extending or improving your framework can become quite a puzzle.